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About ACADIA
ACADIA was formed for the purpose of facilitating communication and critical thinking regarding the use of computers in architecture, planning, and building science. The organization is committed to the research and development of computational methods that enhance design creativity and that aim to contributing to the construction of humane physical environments. A particular focus is placed on education and the software, hardware and pedagogy involved in academia. Please visit the main ACADIA website for more information.
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ACADIA 2014 Topics
Design Agency will focus on the computational design of work that redefines itself through the new paradigms of cloud, big data, global project delivery, and new forms of collective inteligence in design, architecture, urbanism, fabrication and media arts. Research papers and exhibition submissions are invited across the range of topic areas that include the following but not limited to:
SPECIFIC THEMES AND TOPICS
Multi Agent Systems in Design
Robotics and Autonomous Design Systems
Interactive Architecture
Big Data, Gaming and Social Design
Human Building Interaction
Intelligent Environments
Situated Technologies
Artificial Intelligence in Design
Craft in a Digital Age
Material Agency
Internet of Things
Human-Computer Symbiosis
Simulation + Intuition
Design Decision Making
Collective Intelligence in Design
Open Source in Design
Biomimicry and Biological Models in Design
Interactive Systems
Generative Design
Material Logics and Tectonics
Building Information Modeling
Performance in Design
Multidisciplinary Design Optimization
Computational design research and education
Computational design analysis
Generative, parametric and evolutionary design
Digital fabrication and construction
Collaborative and collective design
User participation in design
Shape studies
Design Computing and Cognition
New digital design concepts and strategies
Virtual/augmented reality and interactive environments
Virtual architecture and city modeling
Human-computer interaction
Ubiquitous and mobile computing
Practice-based and interdisciplinary computational design research
Theory, philosophy and methodology of computational design research
Works in Progress
Organizers
Conference Chairs
David Gerber
Assistant Professor University of Southern California (link) (link)
Practice (link)
Alvin Huang
Assistant Professor University of Southern California (link)
Director of the Synthesis Design + Architecture (link)
Jose Sanchez
Assistant Professor University of Southern California (link)
Director of the Plethora-Project (link)
Session Chairs
Neil Leach
Professor at the EGS, European Graduate School
Adjunct Professor University of Southern California
Visiting professor at Harvard GSD
Visiting Professor at Tongi University, China.
Alisa Andrasek
Director Graduate Architectural Design MArch The Bartlett UCL (link)
Practice (link)
Roland Snooks
Lecturer in Architecture, RMIT
Practice (link)
Kyle Stenfeld
Assistant Professor in Architecture, UC Berkley (link)
Practice (link)
Kris Mun
University of Southern California
Matias Del Campo
Associate Professor of Architecture at Taubman College at the University of Michigan
Guvenc Ozel
Lecturer and IDEAS Technology Director at UCLA AUD